![]() Ichormoon Gauntlet – this speaks to the combo player in me. I think this is easily the best card in the Twilight cycle of X-mana spells. ![]() Stealing an Ao and triggering it instantly while keeping the 5/4 body seems like an appropriate 7-mana play in today’s Standard. The value-generating capabilities of existing cards are limiting the power of Planeswalkers somewhat, which again, can be good, lest we have another WAR or ELD situation in our hands, at the cost of having a midrange fiesta all over Standard.īlue Sun’s Twilight – YOINK! Cheap 2-for-1 against tokens (they cost 0), 2-for-1 against good creatures, and a 3-for-1 against possible win-cons. It just isn’t the time for slower control-based build-up-to-a-crescendo strategies when the best card in Standard is a saga that generates value on ETB, draws and filters cards, and produces a potential win-con all in one. I think Phyrexia: All Will Be One’s Proliferate will benefit future sets, but right now I think it’s unlikely to start its own archetype, yet. There’s also the potential in Bant Midrange becoming a thing with its shield counters and Brokers Ascendancy. There are some good targets from previous sets, like BRO Teferi, Sorin, and The Wandering Emperor, at least. There doesn’t seem to be overly pushed and powerful PWs this time around (which is also somewhat good for the meta and economy in general) even if that may cut the value of Proliferate by a notch. Proliferate helps Toxic too, because it increases counters on things that already have counters on them, but at least Proliferate’s benefits exist outside of that – with Planeswalkers especially. Corrupted is a threshold that activates or enables abilities whenever your opponent has 3 or more poison counters, so maybe this set of payoffs will help them along. I still mention it here because there are some cards that seem good on top of having Toxic. Toxic (and Oil counters, actually) feel like Dungeons to me – they could be impactful in other formats, but very unlikely in Standard. So unless there ends up being some incredibly powerful synergy for Toxic in this set’s cards alone, I do not really believe a Toxic/Poison Counter deck can emerge as a new archetype in Phyrexia: All Will Be One. This could be great, however, that’s only half of Sheoldred, she can still whittle your life total down. Specifically, as a Toxic player, you now do not care about your opponent’s life total. Toxic initially looks to me like Wizards’ attempt to slow down the value of powerful staples in Standard like Sheoldred. There are a couple of returning and new themes in Phyrexia: All Will Be One, but the most prevalent, I think, would be Toxic and Proliferate. Nothing can explain things better than just diving into the cards I took notice of above all others in Phyrexia: All Will Be One, but first, let’s take a quick look into the set mechanics. Providing more value than what it costs as soon as it enters play is what makes good standard cards these days. Bombs, as we’re accustomed to, aren’t really that bomb-y now, and 2. Needless to say, it (and similar cards of its ilk) influence my evaluations in that 1. ![]() Since when did a 3-mana saga enchantment exude this much sway over what cards are actually good to play in the primary competitive format of MTG? We’ve been fully spoiled with all of the previews, and it’s time to make some bold predictions on what cards we could be crafting first on Arena or scream for joy when we open our first new packs.Įver since Fable of the Mirror Breaker came out, evaluating cards for Standard prior to release has become the Wild West. Rejoice! The latest Magic: The Gathering set, Phyrexia: All Will Be One is now available. ![]()
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